[gd_scene load_steps=8 format=3 uid="uid://wkyv16a73xcj"]

[ext_resource type="Script" path="res://Personajes/Personajes.gd" id="1_kuhnk"]

[sub_resource type="Animation" id="Animation_w7kiu"]
resource_name = "idle"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [0, 1, 2, 3, 4, 5, 6, 7, 8]
}

[sub_resource type="Animation" id="Animation_qguow"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}

[sub_resource type="Animation" id="Animation_iaoao"]
resource_name = "walk"
length = 1.7
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 1, 1.1, 1.2, 1.3, 1.4, 1.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23]
}

[sub_resource type="Animation" id="Animation_08ni8"]
resource_name = "runAngry"
length = 1.1
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37]
}

[sub_resource type="Animation" id="Animation_8ehss"]
resource_name = "hurt"
length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 1,
"values": [40, 41, 42, 43, 44]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_65iik"]
_data = {
"RESET": SubResource("Animation_qguow"),
"hurt": SubResource("Animation_8ehss"),
"idle": SubResource("Animation_w7kiu"),
"runAngry": SubResource("Animation_08ni8"),
"walk": SubResource("Animation_iaoao")
}

[node name="Personajes" type="CharacterBody2D" groups=["Personajes"]]
script = ExtResource("1_kuhnk")

[node name="Sprite2D" type="Sprite2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "idle"
libraries = {
"": SubResource("AnimationLibrary_65iik")
}
