[gd_scene load_steps=4 format=3 uid="uid://cuygabuvqu0l"] [ext_resource type="Script" path="res://Scripts/bulletNormal.gd" id="1_tx600"] [ext_resource type="Texture2D" uid="uid://cvs8lcpnnqb8f" path="res://Sprites/proyectiles.png" id="2_hcapq"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_dfuth"] size = Vector2(4, 4) [node name="Bullet_Normal" type="Node2D"] position = Vector2(64, 83) [node name="CharacterBody2D" type="CharacterBody2D" parent="." groups=["player_bullet"]] collision_mask = 2 script = ExtResource("1_tx600") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"] scale = Vector2(0.375, 0.428571) texture = ExtResource("2_hcapq") hframes = 7 vframes = 2 frame = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] shape = SubResource("RectangleShape2D_dfuth") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D"] [connection signal="screen_exited" from="CharacterBody2D/VisibleOnScreenNotifier2D" to="CharacterBody2D" method="_on_visible_on_screen_notifier_2d_screen_exited"]