21 lines
584 B
GDScript
21 lines
584 B
GDScript
extends Camera2D
|
|
|
|
const SPEED = 7
|
|
const OFFSET = 25
|
|
var target = Vector2()
|
|
var end
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
target = global_position
|
|
end = get_tree().get_nodes_in_group("end")[0]
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
func _process(delta):
|
|
if(global_position.x < end.global_position.x):
|
|
global_position = lerp(global_position, target, delta*SPEED)
|
|
|
|
func _on_area_2d_body_entered(body):
|
|
if(body.is_in_group("player")):
|
|
target = Vector2(global_position.x + OFFSET, global_position.y)
|