[gd_scene load_steps=4 format=3 uid="uid://cuygabuvqu0l"]

[ext_resource type="Script" path="res://Scripts/bulletNormal.gd" id="1_tx600"]
[ext_resource type="Texture2D" uid="uid://cvs8lcpnnqb8f" path="res://Sprites/proyectiles.png" id="2_hcapq"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_dfuth"]
size = Vector2(4, 4)

[node name="Bullet_Normal" type="Node2D"]
position = Vector2(64, 83)

[node name="CharacterBody2D" type="CharacterBody2D" parent="." groups=["player_bullet"]]
collision_mask = 2
script = ExtResource("1_tx600")

[node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"]
scale = Vector2(0.375, 0.428571)
texture = ExtResource("2_hcapq")
hframes = 7
vframes = 2
frame = 3

[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
shape = SubResource("RectangleShape2D_dfuth")

[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D"]

[connection signal="screen_exited" from="CharacterBody2D/VisibleOnScreenNotifier2D" to="CharacterBody2D" method="_on_visible_on_screen_notifier_2d_screen_exited"]
