forked from Julian/contra
18 lines
468 B
GDScript3
18 lines
468 B
GDScript3
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extends Node2D
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var currentOpt = 1
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var maxOpt = 2
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func _ready():
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pass # Replace with function body.
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func _process(delta):
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if(Input.is_action_just_pressed("p1_select")):
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currentOpt += 1
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if(currentOpt > maxOpt):
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currentOpt = 1
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$UI/arrow.global_position.y = get_node("UI/Op"+str(currentOpt)).global_position.y
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Singleton.playerNumbers = currentOpt
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elif(Input.is_action_just_pressed("p1_start")):
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get_tree().change_scene_to_file("res://scenes/game.tscn")
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