[gd_scene load_steps=5 format=3 uid="uid://d0bikhslbmtng"] [ext_resource type="Script" path="res://Scripts/bulletP1Parent.gd" id="1_mnadc"] [ext_resource type="Script" path="res://Scripts/bulletP1.gd" id="2_8kb0a"] [ext_resource type="Texture2D" uid="uid://cvs8lcpnnqb8f" path="res://Sprites/proyectiles.png" id="2_hragb"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_dfuth"] size = Vector2(4, 4) [node name="Bullet_P1" type="Node2D"] position = Vector2(64, 83) script = ExtResource("1_mnadc") [node name="CharacterBody2D" type="CharacterBody2D" parent="." groups=["player_bullet"]] position = Vector2(0, 3) collision_layer = 2 collision_mask = 2 script = ExtResource("2_8kb0a") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"] scale = Vector2(-0.525, -0.6) texture = ExtResource("2_hragb") hframes = 7 vframes = 2 frame = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] shape = SubResource("RectangleShape2D_dfuth") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D"] [node name="CharacterBody2D2" type="CharacterBody2D" parent="." groups=["player_bullet"]] position = Vector2(0, 11) collision_layer = 2 collision_mask = 2 script = ExtResource("2_8kb0a") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D2"] scale = Vector2(-0.525, -0.6) texture = ExtResource("2_hragb") hframes = 7 vframes = 2 frame = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D2"] shape = SubResource("RectangleShape2D_dfuth") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D2"] [node name="CharacterBody2D3" type="CharacterBody2D" parent="." groups=["player_bullet"]] position = Vector2(0, 18) collision_layer = 2 collision_mask = 2 script = ExtResource("2_8kb0a") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D3"] scale = Vector2(-0.525, -0.6) texture = ExtResource("2_hragb") hframes = 7 vframes = 2 frame = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D3"] shape = SubResource("RectangleShape2D_dfuth") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D3"] [node name="CharacterBody2D4" type="CharacterBody2D" parent="." groups=["player_bullet"]] position = Vector2(0, -4) collision_layer = 2 collision_mask = 2 script = ExtResource("2_8kb0a") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D4"] scale = Vector2(-0.525, -0.6) texture = ExtResource("2_hragb") hframes = 7 vframes = 2 frame = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D4"] shape = SubResource("RectangleShape2D_dfuth") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D4"] [node name="CharacterBody2D5" type="CharacterBody2D" parent="." groups=["player_bullet"]] position = Vector2(0, -11) collision_layer = 2 collision_mask = 2 script = ExtResource("2_8kb0a") [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D5"] scale = Vector2(-0.525, -0.6) texture = ExtResource("2_hragb") hframes = 7 vframes = 2 frame = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D5"] shape = SubResource("RectangleShape2D_dfuth") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="CharacterBody2D5"] [connection signal="screen_exited" from="CharacterBody2D/VisibleOnScreenNotifier2D" to="CharacterBody2D" method="_on_visible_on_screen_notifier_2d_screen_exited"] [connection signal="screen_exited" from="CharacterBody2D2/VisibleOnScreenNotifier2D" to="CharacterBody2D2" method="_on_visible_on_screen_notifier_2d_screen_exited"] [connection signal="screen_exited" from="CharacterBody2D3/VisibleOnScreenNotifier2D" to="CharacterBody2D3" method="_on_visible_on_screen_notifier_2d_screen_exited"] [connection signal="screen_exited" from="CharacterBody2D4/VisibleOnScreenNotifier2D" to="CharacterBody2D4" method="_on_visible_on_screen_notifier_2d_screen_exited"] [connection signal="screen_exited" from="CharacterBody2D5/VisibleOnScreenNotifier2D" to="CharacterBody2D5" method="_on_visible_on_screen_notifier_2d_screen_exited"]