[gd_scene load_steps=8 format=3 uid="uid://baf116r6im2t5"] [ext_resource type="Script" path="res://Scripts/Enemy1.gd" id="1_igep6"] [ext_resource type="Texture2D" uid="uid://wcxuabeva6d1" path="res://Sprites/enemigo_base.png" id="2_6l3rw"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ao67j"] size = Vector2(9, 30) [sub_resource type="Animation" id="Animation_5ddwa"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_cu8uk"] resource_name = "jump" length = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [3] } [sub_resource type="Animation" id="Animation_1auo3"] resource_name = "run" length = 0.3 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [0, 1, 2] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_i8kxs"] _data = { "RESET": SubResource("Animation_5ddwa"), "jump": SubResource("Animation_cu8uk"), "run": SubResource("Animation_1auo3") } [node name="Enemy1" type="CharacterBody2D" groups=["enemy"]] position = Vector2(397, 87) collision_layer = 3 collision_mask = 3 script = ExtResource("1_igep6") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_6l3rw") hframes = 3 vframes = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-1.5, 1) shape = SubResource("RectangleShape2D_ao67j") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "run" libraries = { "": SubResource("AnimationLibrary_i8kxs") } [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]