JuegoClaseJulian/Personajes/MovingPlatform/platform.gd
2024-10-26 07:47:55 +02:00

20 lines
530 B
GDScript

@tool
extends Path2D
@export var platformSpeed : float = .2
var isRight = true
func _process(delta):
#if Engine.is_editor_hint(): #Corre en el editor
#if not Engine.is_editor_hint(): #Solo en el juego
#$PlatformCharacter.global_position = $PathFollow2D.global_position
if isRight:
$PathFollow2D.progress_ratio += platformSpeed * delta
else :
$PathFollow2D.progress_ratio -= platformSpeed * delta
if $PathFollow2D.progress_ratio >= .95:
isRight = false
elif $PathFollow2D.progress_ratio <= .05:
isRight = true