JuegoClase/Maps/main_menu.gd
2024-10-26 07:47:55 +02:00

25 lines
478 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_button_pressed():
get_tree().change_scene_to_file("res://Player/world.tscn")
func _on_button_2_pressed():
get_tree().quit()
func _on_button_3_pressed():
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)