JuegoClase/Player/Camera2D.gd
2024-10-26 07:47:55 +02:00

16 lines
280 B
GDScript

extends Camera2D
@export var cancelVerticalFollow = false
@export var inicioY = 50
func _ready():
if cancelVerticalFollow:
top_level = true
global_position.y = inicioY
func _process(delta):
if cancelVerticalFollow:
global_position.x = get_parent().global_position.x