forked from Julian/JuegoClase
25 lines
478 B
GDScript
25 lines
478 B
GDScript
extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_button_pressed():
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get_tree().change_scene_to_file("res://Player/world.tscn")
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func _on_button_2_pressed():
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get_tree().quit()
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func _on_button_3_pressed():
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DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
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